Unhandled native exception occurred at 0x7FF6D993108D (SkyrimSE.exe+12D108D) on thread 8844!
FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 11 Mar 2024 14:06:08.089
Possible relevant objects (9)
{
[ 7] NiNode(Name: `Weapon (FE141924)`)
[ 24] BSShaderProperty(Name: null)
[ 37] BSFadeNode(Name: `GlazedPlate01`, Owner: `TESObjectREFR(FormId: 000DCCD8, File: `Skyrim.esm`, BaseForm: TESObjectMISC(Name: GlazedPlate01 `??????`, FormId: 000B9BD0, File: `Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`))`)
[ 41] BSGeometry(Name: `Blade`)
[ 81] TESObjectMISC(Name: GlazedPlate01 `??????`, FormId: 000B9BD0, File: `Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`)
[ 81] TESObjectREFR(FormId: 000DCCD8, File: `Skyrim.esm`, BaseForm: TESObjectMISC(Name: GlazedPlate01 `??????`, FormId: 000B9BD0, File: `Unofficial Skyrim Special Edition Patch.esp <- Skyrim.esm`))
[ 86] TESObjectCELL(Name: WhiterunDragonsreach `?????????`, FormId: 000165A3, File: `Lux.esp <- Embers XD.esp <- Sweet Lolis.esp <- FurnitureMarkerSex.esp <- The Whispering Door - Quest Expansion.esp <- OrbOfDivines.esp <- LKS_CR.esp <- Diane_Follower.esp <- Daejanggeum.esp <- Grape_Follower.esp <- FollowerSelina.esp <- Isabela by buchen.esp <- Rei_Follower.esp <- ValmiliaFollower.esp <- AI Overhaul.esp <- Locked Chests Have Keys.esp <- Alternate Start - Live Another Life.esp <- LegacyoftheDragonborn.esm <- Landscape and Water Fixes.esp <- Unofficial Skyrim Special Edition Patch.esp <- ccbgssse038-bowofshadows.esl <- Dawnguard.esm <- Update.esm <- Skyrim.esm`)
[ 98] BSFadeNode(Name: `WRIntCastleRoofBaseCorR01`, Owner: `TESObjectREFR(FormId: 0008789D, File: `Skyrim.esm`, BaseForm: TESObjectSTAT(Name: WRIntCastleRoofBaseCorR01, FormId: 0008785B, File: `Skyrim.esm`))`)
[ 112] BSFadeNode(Name: `Tomato`, Owner: `TESObjectREFR(FormId: 000DCCED, File: `Skyrim.esm`, BaseForm: AlchemyItem(Name: FoodTomato `??????`, FormId: 00064B42, File: `TaberuAnimation.esp <- ccQDRSSE001-SurvivalMode.esl <- Skyrim.esm`))`)
}
Probable callstack
{
[0] 0x7FF6D993108D (SkyrimSE.exe+12D108D) BSLightingShaderMaterialGlowmap::unk_12D1050+3D
[1] 0x7FF6D9934754 (SkyrimSE.exe+12D4754) BSLightingShaderMaterialGlowmap::dtor_12D4740+14
[2] 0x7FF6D996BE94 (SkyrimSE.exe+130BE94) unk_130BE10+84
[3] 0x7FF6D98F1438 (SkyrimSE.exe+1291438) unk_12913D0+68
[4] 0x7FF6D99293E4 (SkyrimSE.exe+12C93E4) BSLightingShaderProperty::unk_12C93D0+14
[5] 0x7FF6D99AADC0 (SkyrimSE.exe+134ADC0) unk_134AD68+58
[6] 0x7FF6D92D134F (SkyrimSE.exe+C7134F) BSTriShape::unk_C712C0+8F
[7] 0x7FF6D92C78A0 (SkyrimSE.exe+C678A0) BSTriShape::dtor_C67850+50
[8] 0x7FF6D92B80BC (SkyrimSE.exe+C580BC) NiNode::unk_C58020+9C
[9] 0x7FF6D92B7B16 (SkyrimSE.exe+C57B16) NiNode::unk_C57AF0+26
[10] 0x7FF6D98F107E (SkyrimSE.exe+129107E) BSFadeNode::dtor_1291060+1E
[11] 0x7FF6D939ED0B (SkyrimSE.exe+D3ED0B) BSPortalGraph::unk_D3EAC0+24B
[12] 0x7FF6D8C15154 (SkyrimSE.exe+5B5154) Main::unk_5B50E0+74
[13] 0x7FF6D8CA0CEA (SkyrimSE.exe+640CEA) Job_Non_render_safe_AI_640B20+1CA
[14] 0x7FF6D9292A81 (SkyrimSE.exe+C32A81) JobList::Process_C329B0+D1
[15] 0x7FF6D9294C48 (SkyrimSE.exe+C34C48) BSJobs::JobThread::Func1_C34930+318
[16] 0x7FF6D926D6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D
[17] 0x7FFC86B07BD4 (KERNEL32.DLL+17BD4)
[18] 0x7FFC86D2CED1 (ntdll.dll+6CED1)
}
Unhandled native exception occurred at 0x7FF7A544108D (SkyrimSE.exe+12D108D) on thread 12524!
FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 11 Mar 2024 11:54:06.085
Possible relevant objects (18)
{
[ 2] NiNode(Name: `L PreBreast01`)
[ 4] NiNode(Name: `CME L Breast`)
[ 24] BSShaderProperty(Name: null)
[ 45] ShadowSceneNode(Name: `shadow scene node`)
[ 47] BSFadeNode(Name: `skeleton_female.nif`, Owner: `PlayerCharacter(FormId: 00000014, BaseForm: TESNPC(Name: Player `fox`, FormId: 00000007, File: `ccbgssse018-shadowrend.esl <- Skyrim.esm`))`)
[ 50] BSGeometry(Name: `Blade`)
[ 62] NiNode(Name: `NPC Spine1 [Spn1]`)
[ 68] NiNode(Name: `Weapon (FE141924)`)
[ 70] NiNode(Name: `NPC Spine [Spn0]`)
[ 76] NiNode(Name: `CME UBody [UBody]`)
[ 93] TESNPC(Name: Player `fox`, FormId: 00000007, File: `ccbgssse018-shadowrend.esl <- Skyrim.esm`)
[ 93] PlayerCharacter(FormId: 00000014, BaseForm: TESNPC(Name: Player `fox`, FormId: 00000007, File: `ccbgssse018-shadowrend.esl <- Skyrim.esm`))
[ 95] BSFaceGenNiNode(Name: `BSFaceGenNiNodeSkinned`)
[ 98] NiNode(Name: `DynamicNode`)
[ 105] BSFadeNode(Name: `Weapon (FE141924)`)
[ 112] BSFadeNode(Name: `Cabbage01`, Owner: `TESObjectREFR(FormId: 0001C0CB, File: `Skyrim.esm`, BaseForm: AlchemyItem(Name: FoodCabbage `?????????`, FormId: 00064B3F, File: `TaberuAnimation.esp <- ccQDRSSE001-SurvivalMode.esl <- Skyrim.esm`))`)
[ 199] BSMultiBoundNode(Name: null)
[ 201] NiNode(Name: null)
}
Probable callstack
{
[0] 0x7FF7A544108D (SkyrimSE.exe+12D108D) BSLightingShaderMaterialGlowmap::unk_12D1050+3D
[1] 0x7FF7A5444754 (SkyrimSE.exe+12D4754) BSLightingShaderMaterialGlowmap::dtor_12D4740+14
[2] 0x7FF7A547BE94 (SkyrimSE.exe+130BE94) unk_130BE10+84
[3] 0x7FF7A5401438 (SkyrimSE.exe+1291438) unk_12913D0+68
[4] 0x7FF7A54393E4 (SkyrimSE.exe+12C93E4) BSLightingShaderProperty::unk_12C93D0+14
[5] 0x7FF7A54BADC0 (SkyrimSE.exe+134ADC0) unk_134AD68+58
[6] 0x7FF7A4DE134F (SkyrimSE.exe+C7134F) BSTriShape::unk_C712C0+8F
[7] 0x7FF7A4DD78A0 (SkyrimSE.exe+C678A0) BSTriShape::dtor_C67850+50
[8] 0x7FF7A4DC80BC (SkyrimSE.exe+C580BC) NiNode::unk_C58020+9C
[9] 0x7FF7A4DC7B16 (SkyrimSE.exe+C57B16) NiNode::unk_C57AF0+26
[10] 0x7FF7A540107E (SkyrimSE.exe+129107E) BSFadeNode::dtor_1291060+1E
[11] 0x7FF7A4EAED0B (SkyrimSE.exe+D3ED0B) BSPortalGraph::unk_D3EAC0+24B
[12] 0x7FF7A542A787 (SkyrimSE.exe+12BA787) ShadowSceneNode::unk_12BA3E0+3A7
[13] 0x7FF7A47C10B8 (SkyrimSE.exe+6510B8) unk_650DF0+2C8
[14] 0x7FF7A49FD9AC (SkyrimSE.exe+88D9AC) InventoryMenu::unk_88D1F0+7BC
[15] 0x7FF7A502EB5C (SkyrimSE.exe+EBEB5C) unk_EBE630+52C
[16] 0x7FF7A47235BF (SkyrimSE.exe+5B35BF) Main::Update_5B2FF0+5CF
[17] 0x7FFC0533D729 (hdtSMP64.dll+BD729)
[18] 0x14477189300
[19] 0x7FFBF574D1AA (gameoverlayrenderer64.dll+8D1AA)
}
带佬能帮我看看我这个是什么原因闪退吗?
具体表现是切换装备物品闪退、重新捏脸闪退,室内室外都这样,有无随从跟随也这样。可以复现,每次都是这样。
开新档的最初一段时间切装备,重新捏脸这些都很正常,但是过一段时间后就会出现这种情况,读取存档则必然出现这种情况。
之前的档玩腻了删掉后开新档才出现的问题,我把一个个新加的mod都取消了过后还是这样,实在排查不出原因。